Draws a scene mesh: binds it with bindMesh on mount and disposes the
binding on unmount (or when the mesh is removed, after which it renders
nothing). The mesh's applied opacity and visible follow the store in
the frame that applies them; colouring follows the scene. Drives the
store's frames with useFrameDriver. Use it inside a <Canvas>.
The mesh must be added through the store (store.addMesh): a mesh added
straight to store.scene is not in the store, and renders nothing.
Draws a scene mesh: binds it with
bindMeshon mount and disposes the binding on unmount (or when the mesh is removed, after which it renders nothing). The mesh's appliedopacityandvisiblefollow the store in the frame that applies them; colouring follows the scene. Drives the store's frames with useFrameDriver. Use it inside a<Canvas>.The mesh must be added through the store (
store.addMesh): a mesh added straight tostore.sceneis not in the store, and renders nothing.