OptionalaboveOptionalbaseOptionalbelowOptionalcenterThe mesh the distances are measured to, or several: each vertex then shows the smallest signed distance over them (the nearest surface, or the deepest penetration). A set: the order does not matter.
Largest distance computed (inclusive); may be Infinity.
Optionalnan[lo, hi] mapped onto the colormap; finite, lo < hi.
OptionalsignDefaults to "auto".
Declarative distance colouring of a mesh: its vertices coloured by their signed distance to
distanceTo. The store owns the distance field behind it. The colour fields are those of the scene'sColorRule.