fast-mesh-wasm
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    Interface AnalyzeOptions

    Options of Scene.analyze. Distances are in mesh units; with a rigid placement local and world distances agree, with a scaled one local distances are in unscaled units.

    interface AnalyzeOptions {
        maxListed?: number;
        selfIntersection?: boolean;
        weldTolerance?: number;
    }
    Index
    maxListed?: number

    The most entries kept in each counted list. Defaults to 1000.

    selfIntersection?: boolean

    Check for self-intersection with the mesh's BVH. A stale "manual" mesh throws STALE_BVH; others are brought up to date first. Defaults to false.

    weldTolerance?: number

    Vertices at most this far apart count as coincident. Defaults to 0 (exact duplicates). Converted to f32: a value below the f32 range rounds to 0.