fast-mesh-wasm
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    Interface BoundaryLoop

    A chain of boundary edges, from Scene.analyze.

    interface BoundaryLoop {
        area: number;
        clean: boolean;
        closed: boolean;
        id: LoopId;
        perimeter: number;
        vertices: Uint32Array;
    }
    Index
    area: number

    Vector area of the closed polygon.

    clean: boolean

    false when the loop touches a non-manifold edge, an unordered pinch or an orientation seam.

    closed: boolean

    false for an open chain (never filled).

    id: LoopId
    perimeter: number

    Length of the closed polygon.

    vertices: Uint32Array

    In loop order; a closed loop starts at id.minVertex.