fast-mesh-wasm
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    Interface CurvatureFieldDesc

    A per-vertex curvature field to add with Scene.addCurvatureField: the signed mean curvature at each vertex, in 1/world-units (positive on domes, about 1 / r on a sphere of radius r with outward normals; negative in bowls and dents; zero on flat spots; a saddle takes the sign of its dominant bend).

    Dead slots and vertices no triangle uses hold NaN; colour it like any field: NaN takes the rule's nan colour.

    interface CurvatureFieldDesc {
        name: string;
        on: MeshHandle;
    }
    Index
    name: string

    Unique among the fields on on.

    The mesh whose vertices carry the values.