fast-mesh-wasm
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    Interface MeshComponent

    Triangles connected through shared edges, from Scene.analyze.

    interface MeshComponent {
        area: number;
        closed: boolean;
        triangles: Uint32Array;
    }
    Index
    area: number
    closed: boolean

    No boundary and no non-manifold edge.

    triangles: Uint32Array

    Ascending.