fast-mesh-wasm
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    Interface RaycastOptions

    Options of Scene.raycast, in world units.

    interface RaycastOptions {
        cull?: "none" | "back" | "front";
        maxDistance?: number;
        minDistance?: number;
    }
    Index
    cull?: "none" | "back" | "front"

    Faces to ignore, by the triangle winding. Defaults to "none".

    maxDistance?: number

    Largest distance that counts as a hit (inclusive). Defaults to Infinity.

    minDistance?: number

    Smallest distance that counts as a hit (inclusive). Defaults to 0.