fast-mesh-wasm
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    Interface VertexSelection

    A snapshot of selected vertices of one mesh; see the module docs.

    interface VertexSelection {
        mesh: MeshHandle;
        stamp: number;
        vertices: Uint32Array;
    }
    Index

    The mesh selected from.

    stamp: number

    The mesh's content stamp when taken; see Scene.selectionAlive.

    vertices: Uint32Array

    The selected vertex slots, ascending.