Flat vertex positions [x0, y0, z0, x1, y1, z1, ...]. A Float32Array is used as is; any other array is converted once.
[x0, y0, z0, x1, y1, z1, ...]
Float32Array
Flat vertex positions
[x0, y0, z0, x1, y1, z1, ...]. AFloat32Arrayis used as is; any other array is converted once.