pub fn closest_point_many(
mesh: &Mesh,
bvh: &Bvh,
points: &[[f32; 3]],
opts: &ClosestOptions,
out: &mut [Option<ClosestHit>],
) -> Result<()>Expand description
closest_point for many points: out[i] gets the result for points[i].
ยงErrors
QueryError::InvalidInput when the slices differ in length or any point
is invalid, and otherwise as for closest_point. Everything is validated
before anything is written, so on error out is unchanged.