pub enum SectionStatus {
Current,
Stale,
}Expand description
Whether a section’s result for a mesh matches the scene as it is now,
from Scene::section_status.
Variants§
Current
Computed, and nothing it depends on changed since.
Stale
Not computed yet, or something it depends on changed since.
Trait Implementations§
Source§impl Clone for SectionStatus
impl Clone for SectionStatus
Source§fn clone(&self) -> SectionStatus
fn clone(&self) -> SectionStatus
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SectionStatus
Source§impl Debug for SectionStatus
impl Debug for SectionStatus
impl Eq for SectionStatus
Source§impl PartialEq for SectionStatus
impl PartialEq for SectionStatus
impl StructuralPartialEq for SectionStatus
Auto Trait Implementations§
impl Freeze for SectionStatus
impl RefUnwindSafe for SectionStatus
impl Send for SectionStatus
impl Sync for SectionStatus
impl Unpin for SectionStatus
impl UnsafeUnpin for SectionStatus
impl UnwindSafe for SectionStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more